Saving That Sticks

Saving That Sticks

Saving That Sticks

Case Study/Mobile App

Case Study/Mobile App

Case Study/Mobile App

Role

Product Designer

Team

2 Designers

Timeline

5 Weeks

This project was completed as part of Concordia University’s User Experience Design Certificate, in response to a fictional Horizon Bank brief to design a standalone experience for new users.

Overview

Overview

Overview

As Horizon Bank expands nationally as a digital-only provider, attracting and retaining new users is a top priority. Because saving is hard to sustain, it presents a chance to deliver early value and build long-term engagement.

Problem

Problem

Problem

Many savings tools fail to keep users engaged over time. When progress feels invisible, saving feels unrewarding, and tools can’t adapt to real life, momentum fades and goals are abandoned. This leads to drop-off and fewer chances to retain users.

Context and Constraints

Context and Constraints

Context and Constraints

Horizon Bank, a Canadian neobank, aimed to attract new users through a simple, standalone product that solved a real financial challenge. The experience had to deliver value on its own, support onboarding for non-customers, and remain flexible enough to later integrate into the full platform.

Of the client-provided personas, Monique surfaced the clearest user pain. As a working parent with limited time and irregular income, her journey exposed real-world barriers to saving and offered a focused foundation for product direction.

1

Single-Purpose Focus

The product had to support one core financial function, with no added features or adjacent flows.

1

Single-Purpose Focus

The product had to support one core financial function, with no added features or adjacent flows.

1

Single-Purpose Focus

The product had to support one core financial function, with no added features or adjacent flows.

2

New User Onboarding

The experience needed to serve non-customers and show value from the very first interaction.

2

New User Onboarding

The experience needed to serve non-customers and show value from the very first interaction.

2

New User Onboarding

The experience needed to serve non-customers and show value from the very first interaction.

3

Fixed Personas

User needs had to match one of the client-defined personas, limiting research or persona creation.

3

Fixed Personas

User needs had to match one of the client-defined personas, limiting research or persona creation.

3

Fixed Personas

User needs had to match one of the client-defined personas, limiting research or persona creation.

4

Accelerated Timeline

A compressed schedule left little room for deep testing, iteration, or scope changes.

4

Accelerated Timeline

A compressed schedule left little room for deep testing, iteration, or scope changes.

4

Accelerated Timeline

A compressed schedule left little room for deep testing, iteration, or scope changes.

5

Design System Fit

The UI had to align with Horizon’s existing design system, with only minor stylistic flexibility.

5

Design System Fit

The UI had to align with Horizon’s existing design system, with only minor stylistic flexibility.

5

Design System Fit

The UI had to align with Horizon’s existing design system, with only minor stylistic flexibility.

Solution

Solution

Make Progress Visible

Projected Pace View: Shows if users are ahead, behind, or on track by comparing their saving pace to the target timeline.

Recent Progress Feed: Breaks down deposits over time to highlight consistency and uncover saving patterns.

Goal Milestone Tracker: Divides long-term goals into smaller wins so users can see tangible progress early on.

Solution

Help Sustain Motivation

Points and Rewards: Incentivizes saving habits with redeemable points for missions, milestones, and streaks.

Mission Prompts: Offers bite-sized challenges between deposits to keep momentum going.

Streak Counter: Reinforces habit-building by tracking and rewarding consistent saving activity over time.

Solution

Provide Steady Support

Flexible Goal Settings: Lets users adjust targets and timelines when plans change to avoid abandoning progress.

Supportive Microcopy: Uses warm, affirming language to keep users motivated without pressure.

Progress Nudges: Sends timely reminders tied to habits or milestones so users stay aligned without extra effort.

Impact

Impact

Impact

This solution was designed to help Horizon earn early user trust, support habit-building, and create a strong path to platform adoption. Each area below reflects a key behavior the product aims to shift.

Activation

Activation

Activation

Frictionless setup and flexible goals help users reach their first deposit quickly, building early momentum and trust.

Frictionless setup and flexible goals help users reach their first deposit quickly, building early momentum and trust.

Frictionless setup and flexible goals help users reach their first deposit quickly, building early momentum and trust.

Engagement

Engagement

Engagement

Missions, feedback, and streaks encourage users to check in regularly and stay involved in their progress.

Missions, feedback, and streaks encourage users to check in regularly and stay involved in their progress.

Missions, feedback, and streaks encourage users to check in regularly and stay involved in their progress.

Retention

Retention

Retention

Timely nudges and rewards reinforce habits and give users consistent reasons to return over time.

Timely nudges and rewards reinforce habits and give users consistent reasons to return over time.

Timely nudges and rewards reinforce habits and give users consistent reasons to return over time.

Process

Process

Process

Define

Ideate

Prototype

Test

Define

Ideate

Prototype

Test

Define

Define

Define

Define

Persona

Monique is a freelance accountant and single mother of two. She juggles income streams on a tight budget and values financial control, but her time is limited and routines unpredictable. Rigid or unrewarding tools quickly fall out of use.

Key Insight:

• Monique’s experience revealed a core tension: even users with strong intent lose momentum when tools don’t adapt or show meaningful progress. This shaped a solution focused on flexibility, feedback, and emotional motivation.

Define

User Journey

Monique started with a clear goal and a basic savings account. But when life interrupted, there was no feedback or support to keep her engaged. Momentum faded, and she began looking for tools with more flexibility, visibility, and guidance.

Key Insight:

• Clear goals aren’t enough to sustain saving. When routines break and tools don’t respond, users lose motivation. Most products don’t support these in-between moments, creating a gap in long-term engagement.

Define

Problem and How Might We Statements

Monique’s struggle isn’t setting goals. It’s staying connected to them. When routines shift and progress disappears, saving loses urgency and drops off. Her experience revealed a gap: most tools don’t support the sustained effort saving requires.

Ideate

Ideate

Ideate

Ideate

Competitor Analysis

To understand how saving is positioned in the market, tools from neobanks, budgeting apps, and major Canadian banks were reviewed. The focus was on how each supported long-term behavior through feedback, progress visibility, and guidance.

Key Insight:

• Most tools treat saving as a setup step, not a sustained behavior. Few offer support after goal creation, leaving users without reinforcement when motivation fades.

Ideate

Sketching

Early sketches explored how to keep users engaged by showing progress, reinforcing habits, and adapting to life changes. Concepts tested ways to make saving feel rewarding, even when motivation dipped or routines changed.

Prototype

Prototype

Prototype

Prototype

Wireframes

Early concepts were developed into two distinct prototypes — one focused on structure and support, the other on motivation and momentum. Each explored how Horizon might help users stay engaged with saving over time.

Simple Support

• Reduces decision friction through friendly prompts and setup tips

• Builds confidence with simple, visible progress feedback

• Monthly check-ins offer space to adjust without losing direction

Playful Progress

• Encourages saving with small wins and ongoing rewards

• Light gamification helps revive stalled habits

• Continuous feedback keeps users engaged and moving forward

Strategic Direction:

• The client selected the gamified flow for its clearer differentiation and stronger potential to build trust, spark early engagement, and support long-term use. This aligned with Horizon’s goal to attract and retain new users.

Test

Test

Test

Test

User Testing

After selecting the Playful Progress direction, usability testing focused on whether users understood the product, felt motivated by progress cues, and remained engaged even when habits were disrupted.

Study Goals:

• Do users understand the product’s value right away?

• Is onboarding clear and easy to complete?

• Is progress visible and motivating?

• Do users feel supported when routines break?

• Does gamification help sustain engagement over time?

Test

Test Findings

Usability testing evaluated whether the experience delivered clarity, motivation, and long-term engagement. Feedback revealed strong signals of user confidence, along with key areas of confusion and unmet expectations.

What worked well

What worked well

What worked well

Users felt supported and in control.

Users felt supported and in control.

Users felt supported and in control.

“I liked that I could make changes without feeling like I’d mess something up.”

“The app’s tone felt encouraging, like Horizon actually cares about my goals.”

“It felt calm and easy to move through. I never felt rushed or overwhelmed.”

What caused friction

What caused friction

What caused friction

Some moments lacked clarity or clear purpose.

Some moments lacked clarity or clear purpose.

Some moments lacked clarity or clear purpose.

“Oh, this is a bank? I honestly thought it was just a savings app at first.”

“The graph’s kind of basic; I was hoping for a clearer view of my progress.”

“The missions are fun, but I wasn’t totally sure what the point of them was.”

Test

Design Iterations

Usability testing revealed moments of confusion, hesitation, and missed opportunity. Focused refinements aimed to build early trust, clarify progress, and give users stronger reasons to stay engaged.

Clarifying App Purpose

• Some users didn’t realize the app was from a bank or understand its purpose.

• Added an onboarding carousel to introduce Horizon and explain its value.

• Improved early trust by making the identity and benefits immediately clear.

Breaking Down Progress

• Users struggled to understand how close they were to their goals.

• Split progress into two views: recent activity and projected pace.

• Helped users stay motivated by pairing habits with payoff.

Strengthening Incentives

• Users liked the features but lacked a reason to return consistently.

• Introduced a points system tied to saving behaviors and small wins.

• Encouraged re-engagement by making progress feel rewarding and repeatable.

Style Guide for Hand-Off

Style Guide for Hand-Off

Style Guide for Hand-Off

A style guide outlined color, typography, and spacing choices to support handoff. Specs ensured screen consistency and fit within Horizon’s design system, helping developers implement the UI accurately and efficiently.

Reflections

This project challenged assumptions about what sustained engagement really requires. These takeaways continue to shape how the experience could evolve with more time and iteration.

1

Motivation Needs Maintenance

Starting is easy, but sustaining it is harder. With more time, features could better reinforce progress and reward effort to help users keep going.

1

Motivation Needs Maintenance

Starting is easy, but sustaining it is harder. With more time, features could better reinforce progress and reward effort to help users keep going.

1

Motivation Needs Maintenance

Starting is easy, but sustaining it is harder. With more time, features could better reinforce progress and reward effort to help users keep going.

2

Gamification Has Limits

Playful cues added energy when used with care. Future iterations could fine-tune tone and timing so motivation feels natural and effective.

2

Gamification Has Limits

Playful cues added energy when used with care. Future iterations could fine-tune tone and timing so motivation feels natural and effective.

2

Gamification Has Limits

Playful cues added energy when used with care. Future iterations could fine-tune tone and timing so motivation feels natural and effective.

3

Saving Isn’t Linear

Real-life interruptions are inevitable. The experience could grow to offer more flexibility—letting users pause, adjust, or restart without losing momentum.

3

Saving Isn’t Linear

Real-life interruptions are inevitable. The experience could grow to offer more flexibility—letting users pause, adjust, or restart without losing momentum.

3

Saving Isn’t Linear

Real-life interruptions are inevitable. The experience could grow to offer more flexibility—letting users pause, adjust, or restart without losing momentum.

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